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- /*
- * dbg.h --
- *
- * Stub debugger declarations. This file may get more useful
- * stuff put in it if we ever want to run the Sprite server
- * standalone.
- *
- * Copyright 1991 Regents of the University of California
- * Permission to use, copy, modify, and distribute this
- * software and its documentation for any purpose and without
- * fee is hereby granted, provided that this copyright
- * notice appears in all copies. The University of California
- * makes no representations about the suitability of this
- * software for any purpose. It is provided "as is" without
- * express or implied warranty.
- *
- * $Header: /user5/kupfer/spriteserver/include/RCS/dbg.h,v 1.3 92/04/02 18:46:43 kupfer Exp $ SPRITE (Berkeley)
- */
-
- #ifndef _DBG
- #define _DBG
-
- #include <sprite.h>
- #include <stdlib.h>
-
- /* Hack for source compatibility. */
- #define dbg_UsingNetwork FALSE
-
- /*
- * Debugger using syslog to dump output of call command or not.
- */
- #if 0
- extern Boolean dbg_UsingSyslog;
- #endif
- #define dbg_UsingSyslog FALSE
-
- /*
- * Macro to get the debugger invoked. Unlike in native Sprite, this
- * call isn't continuable.
- */
-
- #define DBG_CALL abort()
-
- #endif /* _DBG */
-